In this project I explored a slightly less straight-forward design, with the inspiraton being taken from several pop culture references involving portable power sources. The wonderful glass effect and complexity on the top of the model were heavily based on the Inserts and Materials provided in the KitOps add-on.
Modelling, texturing was done in Blender 2.93. After which, the rendering was done in Blender 3.0.
*Once again, special mention to the creators of the KitOps & HardOps/Boxcutter add-ons. Forever staples in my Hard Surface Modelling workflow.
Linear turntable animation for the rendered prop.