I have a background in Biomedical Engineering as a VR Developer for use in the medical industry.
I also dabble in Traditional 2D, 3D Sculpting and Game Development.
Originally working on a contract basis, I primarily worked on the integration and functionality of several Virtual Reality and Augmented Reality projects. Eventually working in a full-time position in a technical-lead role, taking more responsibility on the VR/AR projects as well as their deployment and maintenance.